GamePress
Position
Attack Type

Tags

Archetype

Traits

Attacks all blocked enemies [This in-game description is inaccurate. This Operator does not need enemies to be blocked to hit them, they just need to be in range. This Operator hits multiple targets equal to their block number.]

Operator Description

Estelle, Guard Operator of Rhodes Island, still doubts if she can help.

Operator Quote

Please trust her capability!

Obtain Approach

Recruitment
Operator can only be obtained through Recruitment (using Recruitment Permits).
Headhunting: No Recruitment: Yes
Release Date (CN) 4/30/2019
Release Date (Global) 1/16/2020
Recruitment Pool Date (CN) 4/30/2019
Recruitment Pool Date (Global) 1/16/2020

Potentials

Potential Item

Estelle's Token A stone comb. It feels cool and emits a slight flowery fragrance.

Talent

Restores HP by 7% of Max HP when there is an enemy killed within the 8 surrounding tiles
Info
Talent Range
Restores HP by 9% (+2%) of Max HP when there is an enemy killed within the 8 surrounding tiles
Info
Talent Range
Restores HP by 12% of Max HP when there is an enemy killed within the 8 surrounding tiles
Info
Talent Range
Restores HP by 14% (+2%) of Max HP when there is an enemy killed within the 8 surrounding tiles
Info
Talent Range
Talents from Module Upgrades

Stats

Level:
HP
ATK
DEF
Arts Resist
0
Redeploy Time
70
DP Cost
18
Block
2
Attack Interval
1.2

Skills

SP Cost:
40
40
40
37
37
37
37
37
37
35
Initial SP:
0
0
0
0
0
0
5
5
5
10
SP Charge Type
Skill Activation
Duration
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
Skill Effect
ATK +20%
ATK +25%
ATK +30%
ATK +35%
ATK +40%
ATK +45%
ATK +50%
ATK +60%
ATK +70%
ATK +80%
Detailed Skill Info
atk 0.2
atk 0.25
atk 0.3
atk 0.35
atk 0.4
atk 0.45
atk 0.5
atk 0.6
atk 0.7
atk 0.8
SP Cost:
25
25
25
24
24
24
23
22
21
20
Initial SP:
10
10
10
10
10
10
10
10
10
10
SP Charge Type
Skill Activation
Duration
15 Seconds
15 Seconds
15 Seconds
15 Seconds
15 Seconds
15 Seconds
15 Seconds
15 Seconds
15 Seconds
15 Seconds
Skill Effect
ATK +85%; Cannot be healed by allies
ATK +90%; Cannot be healed by allies
ATK +95%; Cannot be healed by allies
ATK +100%; Cannot be healed by allies
ATK +105%; Cannot be healed by allies
ATK +110%; Cannot be healed by allies
ATK +115%; Cannot be healed by allies
ATK +125%; Cannot be healed by allies
ATK +135%; Cannot be healed by allies
ATK +150%; Cannot be healed by allies
Detailed Skill Info
atk 0.85
block_cnt 0
atk 0.9
block_cnt 0
atk 0.95
block_cnt 0
atk 1
block_cnt 0
atk 1.05
block_cnt 0
atk 1.1
block_cnt 0
atk 1.15
block_cnt 0
atk 1.25
block_cnt 0
atk 1.35
block_cnt 0
atk 1.5
block_cnt 0

Modules

Lvl: 40
Trust: 100 (10,070 Points)
Availability: na
Level 1
Level 2
Level 3
Equip Trait
While above 50% HP, reduces the amount of Physical damage taken by 20%
Equip Attribute Bonuses
Stat Value
max_hp 70
atk 32
Unlock Information
Materials
x1
x4
x20000
Missions
Complete a total of 5 battles; You must deploy your own Estelle, and have Estelle deal at least 12,000 damage
Clear Main Theme 7-4 with a 3-star rating; You must deploy your own Estelle, and have Estelle defeat at least 15 enemies

RIIC Base Skills

Focus β Lvl: 1
(咪波·加工型)
Room Type:
Workshop
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 60%
Solitude Lvl: 1
(独处)
Room Type:
Dormitory
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour

Botzu's Quick Evaluation

+ Trait: Attacks multiple enemies equal to block count
+ Talent: When an enemy dies within 8 grids of herself, recover HP
+ Decent self sustain vs large quantity of weak mobs
= Recruit only, but the Tags are fairly common
- Low DEF combined with S2's "unable to be healed" makes her a risky choice that must be well handled

Operator Overview

“H-hello... Uh... s-sorry, my horns... I accidentally broke your office door with my horns...”

Estelle is horribly self-conscious about her giant horns, which are not natural to her race but were triggered by her Oripathy infection. It’s a constant struggle for her not to withdraw from her friends and allies due to her anxiety and self-loathing. However, she’s not anxious during battle, where she stands firm as a 4* AoE Guard, able to Block-3 after E2 promotion and survive through waves of enemies.

Because Estelle doesn’t want her allies to see her fighting, she has adopted a self-sufficient fighting style. Her Skill 2, Sacrificial Strike, gives her a large ATK buff, but prevents her from being healed by allies for the duration (although passive healing from Talents like Perfumer’s Lavender or Angelina’s Part-Time Job still work). While Sacrificial Strike is active, Estelle relies on her Talent, Self-Healing, which restores HP whenever an enemy dies in a square surrounding her. Because Estelle can attack multiple targets, she can rack up multiple kills at once and heal herself for a large chunk of HP.

Despite her 4* rarity, Estelle is not a very beginner-friendly Operator. Like other AoE Guards, in order to really shine, she desperately needs to be promoted to E2 so she can Block-3 and attack 3 targets at once. Her high DP cost (another common trait for AoE Guards) can be a barrier as well. Even once you get her on the field, triggering Sacrificial Strike at the wrong time can mean certain death, especially if she’s blocking multiple enemies at the time. However, because of her self-sustain and AoE strikes, a skilled Doctor can rely on Estelle to hold off hordes of weaker enemies virtually indefinitely.

Newbie Tier List Explanation

Return on Investment isn't the greatest but she does have a few gimmicks, like heal on enemy killed, that can give her an advantage on survival over even the best in class... if there's no healers. New players may find her awkward to use for general use.

Elite Promotion Discussion

  • AoE Guards are the exception to the “What they gain at E2” rules. Upon promotion to E2, on top of their other improvements,  they gain the ability to block an extra enemy (from 2 to 3). Since their trait allows them to hit the number of enemies equal to their block amount, this represents a potential butt-kicking increase of 50%.  That is a significant increase, and is why AoE guards (like poor “Tier-Lists-Don’t-Exist-In-AK” Savage) often get overlooked and discarded at lower promotion levels.

Skill Discussion

Skill
Mastery
Story
Advanced
Roguelike
S2M3 None

Note: This unit does not have Mastery grades. This means the unit is generally not one worth spending the resources of Mastery on. However this write-up should help with skill selection, should you want to use the unit regardless.

Estelle is a strong unit in a strong archetype. However, like all Centurions, she really needs E2 for the extra block count. Even though 4★s are comparatively inexpensive to promote, that's still a significant chunk of resources that are usually better invested elsewhere, especially for those newer players most likely to still find her useful. That keeps Estelle in the off-meta category. If you did want to invest into her anyway, S2 is the better choice. The higher Attack multiplier helps her punch through tougher enemies and kill quicker, both of which help her self-sustain despite the skill's drawback, and Mastery on S2 represents a well above average gain in Attack.

Operator Featured Articles

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x2
2 ➝ 3
Lv1
x2
x3
3 ➝ 4
Lv1
x3
x2
4 ➝ 5
Lv1
x3
x2
5 ➝ 6
Lv1
x3
x3
6 ➝ 7
Lv1
x4
x3
Skill Level Requisites Materials
1
Lv1 8h
x2
x1
x4
Lv1 16h
x4
x2
x2
Lv1 24h
x6
x2
x2
2
Lv1 8h
x2
x1
x2
Lv1 16h
x4
x2
x2
Lv1 24h
x6
x2
x2

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x15000
x3
x1
x1
x60000
x5
x12
x8

Overall Elite Cost

Total Cost

Operator Profile

Artist
CV Nozomi Yamamoto
CV (EN) Clare Corbett
CV (CN) 苗洋
CV (KR) 金徐暎
Gender Female
Place of Birth Undisclosed
Birthday Feb. 14
Race Archosauria
Height 162cm
Combat Experience
Half a year
Infection Status Showed physical signs of Originium, infection confirmed by medical examination.
Nation
HornApprox. 30cm
Physical Strength Excellent
Mobility Normal
Physiological Endurance Standard
Tactical Planning Normal
Combat Skill Normal
Originium Adaptability Standard

Profile

Estelle, her infection only at a moderate stage, attracted attention due to mutations triggered by Oripathy. She later sought medical asylum at Rhodes Island after trying several other treatment programs.
She received psychological counseling and a battery of examinations with her consent before officially joining Rhodes Island as a guard with a squad of operators.

Clinical Analysis

Increase Trust to 25.
Imaging tests for this Operator showed blurry outlines of internal organs with visible dark spots. Unusually high concentrations of Originium particles were present in her circulatory system, indicating infection and confirming her as Infected at this stage.

[Cell-Originium Assimilation] 16%
Severe mutation following infection, sprouting horns noncharacteristic to the race. Close observation recommended.

[Blood Originium-Crystal Density] 0.31u/L
Infection entering mid-stage, tests required to discern specific effects.

[Mutation Assessment]
Based on current observations of Archosauria, double horns are not an expected racial trait. According to Operator Estelle's own account, she has never had any manifestation of biological mutations growing up. Thus, the mutated horns are determined to be caused by Oripathy.

Archive File 1

Increase Trust to 25.
Operator Estelle is habitually nervous and self-restrained, constantly in a state of unease, though most Operators have paid little attention to her state of mind. Estelle's two mutant horns are the primary cause of her worried behavior.
In the past, Estelle has slipped into depression over the mutation and withdrawn from all social activity. It is advised that the Doctor provide further psychological counseling to prevent total self-isolation.

Archive File 2

Increase Trust to 100.
Despite her typical baseline level of anxiety, Estelle has never appeared nervous in battle. Observations have shown that she retains her Archosaurian warrior spirit, as is present in Gavial, a fellow Archosaurian. Estelle possesses remarkable melee combat abilities, employing her own body as her primary weapon. Her enormous horns and powerful tail have won her many a victory, as she charges mightily ahead, driven by bestial instinct.
Her fellow operators have stood in awe of her ferocity. To which Estelle responds with uncharacteristic withdrawal, opting for solo combat and giving her teammates a wide berth, focusing only on her commander's orders.

Archive File 3

Increase Trust to 150.
Currently, Rhodes Island has established a series of special arrangements for Operator Estelle, including psychological evaluation and disease management. Due to Estelle's expression of a strong desire to recover, it is best to avoid explaining the situation to her for the time being.
Based upon current medical technology, the prospects of containing Estelle's Oripathy are more realistic. Monitoring of the patient's psychological condition has shown that she is more willing to 'accept the disease as a part of her and live in a non-human form,' which is a positive development. However, it is possible that this will be a source of instability in the future.
Based upon this assessment, the relevant personnel will must continue to evaluate and adjust their methods in order to actively guide Estelle to proper self-acknowledgement.

Voice Lines

Default
Appointed as Assistant Uh... w-where should I stand? O-oh, you want me to sit? Then... where should I sit?
Talk 1 That little bird is my friend. But it's always disappearing on me these days... Oh no... It's not disliking me, is it...
Talk 2 The way I look... is nothing like an Operator at all... And I understand having someone like me in your team won't make you pround... But don't worry, I won't go around saying I'm with Rhodes Island.
Talk 3 You've probably noticed, but my hair is quite difficult to sytle... So I have to let my hair down like this... It's not very appropriate, is it?
Talk after Promotion 1 My mutant horns... they don't really fit in with the crowd... I thought I was used to other people staring at them... but … but it's still embarrassing...
Talk after Promotion 2 The friends I made in the wilderness... they're all coming to Rhodes Island too. So... I'll feel less lonely. I'll do my best to fight hard and protect everyone.
Talk after Trust Increase 1 Actually, ever since my childhood, I've always been dreaming to be a... a princess... I-I mean it's okay if you find it ridiculous...
Talk after Trust Increase 2 The bad guys always call me 'freak'... but… yeah, I'm a freak, a freak that wants to protect you and everyone else.
Talk after Trust Increase 3 Um... that really energetic doctor... she's an Archosaurian too, huh? I do want to talk to her... but I'm still a bit scared…
Idle No one's staring at me now, right? Ah, finally...
Onboard H-hello... Uh... s-sorry, my horns... I accidentally broke your office door with my horns...
Watching Battle Record Powers stronger than what I already have... can I really control them...?
Promotion 1 Promotion? What's that?... I don't really get it, but I think it means that I've been helpful, right?
Promotion 2 Thank you, Doctor, for giving me a bit more confidence... Now I am starting to understand what to do and how to wield my power.
Added to Squad P-please don't look at me...
Appointed as Squad Leader Wahh... me? R-really? Is that really okay?
Depart Uh, everyone... it's... it's time to attack! I-is this how I'm supposed to give orders?
Begin Operation I... I won't let the bad guys win!
Selecting Operator 1 Huh? Me?
Selecting Operator 2 Let me do it!
Deployment 1 My pushover look should pull a lot of enemies here...
Deployment 2 To intimidate the enemy... I... I'm capable of that, right?
In Battle 1 Hah!
In Battle 2 I-I won't let you pass!
In Battle 3 I won't let you escape this easily!
In Battle 4 Fear me, please!
4-star Result I can do better... yes, even better!
3-star Result Are you proud of what we've achieved, Doctor?
Sub 3-star Result Great... we won, Doctor!
Operation Failure In the end... I'm good for nothing... just as expected...
Assigned to Facility Wow, this place... it's so spacious! I love it!
Tap Um...
Trust Tap You're always so kind to me... I... I'm so happy!
Title Arknights.
Greeting D-Doctor...